Then, it will be necessary to choose one or more scientists to launch the synthesis, the latter being able to influence the success rate with their own statistics and passive skills. In the first, we can modify the DNA of our future baby in order to choose its color, its genetic traits that can improve its stats (immune defense, longevity, etc.). Convenient for regularly monitoring our cattle.
We can also manually assign them tasks, take direct control or give them work that they will do automatically following a routine. The healers (or Rangers) will take care of all that is maintenance of the installations and superficial care of the dinos (surveillance, replenishment of the feeders, etc.). Where JWE made the poor healers do everything, JWE 2 now splits the jobs into two parts: healers and scientists. But the foundations are the same, you have to create enclosures that perfectly meet the needs of your dinos (space, biome, water, food …) to maximize their comfort, ensure that the electrical network holds up by juggling between different power plants and generators, ensure safety is top notch when building bunkers and participate in research and other expeditions to improve our equipment and knowledge of dinosaurs.īut besides that, there are still several new features, especially in the management of our staff. In the countryside however, there are no visitors, so buildings are limited to anything related to the outright management of your animal reserve and attractions are replaced by scientific points of view. We are dealing with a management game where it will also be necessary to manage the well-being of its dinos and the good behavior of the park.
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In terms of game mechanics, the software remains similar to what the first JWE offered. In original version, however, not all the actors lent their voices, this is the case with Chris Pratt for example. However, we find the iconic characters of the license, such as Dr Malcolm, Claire or Owen, which teach us the basics while taking advantage of the original French dubbing. Expedited and off-putting objectives that will only have a handful of sequences in wild safari mode to give us a smile.
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So we go on 5-6 missions a little bland whose stakes are always the same: recover the free dinos which annoy the population, monitor the development of its last, and keep them wisely in cages.
It must be said that having coffee on the terrace with a T-Rex is not charming. In this campaign, we are therefore missioned through different states of America, to set up dinosaur reserves, in order to study them, to preserve them, or to protect populations from aggressive dinosaurs. The context therefore resumes some time after the finale of Fallen Kingdom: the world is invaded by dinos and humans must learn to deal with it. Suddenly, the “narrative” facet of Jurassic World Evolution 2 falls a little flat, but anyway, this pan ultimately only serves as a dessert for the rest of the content.
Originally, JWE 2 was planned to give the answer to the film Jurassic World: The World After, except that the latter has undergone multiple postponements, catapulting its release to June 2022.